Monday, 4 August 2014

Intro to UnityPart 1

ULTIMATE GUIDE FOR GAME DEV TYCOON

Introduction

This guide will cover all of the parts of Game Dev Tycoon (Game Combinations, Unlocks and Achievements).
The first time I played the game I kept going bankrupt in the basement stage, mainly because I didn't know what aspects were important with what genres.
If you want to get all of the achievements I recommend you reading the part about achievements first.

Things you should NOT do

1. Creating two or more games in a row which have the same genre/topic.
2. Developing a sequel/expansion within a year.
3. Developing large games with 2D Graphics V3 or lower or 3D Graphics V2.
4. Developing a AAA game without having 3D V6.
5. Developing a AAA game without having all of your employees specialized.

Best Game Combinations

A good game has to have a good combination of Genre, Topic, Audience and Gaming System.
Try to find combinations which have a ++ average.
The ~ means that it doesn't really matter.
In the charts I've added in the images you can see which combinations work.

Topics/Genres Charts.



System/Genre Chart


Genre/Stages Charts (Single Genre)


Genre/Stages Charts (Multi-Genre)


Unlocks

You will start out in your Garage.
To unlock the next office you need 1M.
In that office you get an upgrade and for that you need to be in Year 11 Month 6 Week 2 with 2 employees and 5M.
To get the next office you have to be in Y13 M9 W2, have 4 employees and have 16M.
To unlock the R&D Lab you need to have a Design Specialist.
To unlock the Hardware Lab you have to (after you unlock the R&D lab) get a Technology Specialist.

Research Unlocks;
Target Audience - Y3 M1 W1
Casual Games - Y3 M11 - W1
MARKETING - Y4 M5 W2
Sequels - Y8 M6
Multi Genre - Y12 M8
Expansion Pack - Research MMO and have an MMO in sale

R&D Lab Unlocks;
Hardware - After opening
Internet Opportunities - After opening
MMO - After Internet Opportunities
Codename : Grid - After Internet Opportunities
Own Convention - 1M fans or Y23
3D Graphics v6 - 3D Graphics V5 lvl. 4
3D Graphics v7 - 3D Graphics v6 lvl. 4
License Game Engines - After making 10 custom engines
AAA Games - Get a large game with a score of 10
Custom Hardware - Have a Tech Specialist 
MARKETING Campaign - Develop a AAA game

Tips

When you can accept an interview, always do.
Have balanced Tech and Design employees, 2 Full Design, 2 Full Tech and 2 Balanced and balance your own character.
Always decline the 'INVESTMENT' because it's scam.
Patch your games.
Always give your fans the source code for your old game engine.
Train all of your employees but don't forget yourself.
Always develop a console (If 200M +).
If you have about 300M just keep creating the same game engines to boost Research Points.
Specialize all of your employees.
Create a company named Activision, get the achievement, make a new game and Create Greenheart and then make your own.

Achievements

You will get all the achievements which I don't explain by just playing the game.

Diversity - Have male and female staff
Famous - Hire someone 'famous' (happens by chance)
Perfect Game - Get a clean score of 10 (try this with Medium/Large games because the bigger the games get the harder it is)
Versatile - Release a successful game in all main genres
Writer's Block - Create a game and wait 1 minute before typing in a name
Eat Cake - When you'll be asked to add barrels to a game add them in an action game
Turn it up to 11 - Get a reviewer to give a 11/10 (Don't try it with AAA)
Treasure Hunter - Create a game named "Pong" in Garage
Bluehair reporting for space duty - Create a game named "Wing Commander" in 2nd building before upgrading it
Welcome to Mars - Create a game named "Doom" in 2nd building before upgrading it
Welcome to your Hospital - Create a game named "Theme Hospital" in 2nd building after upgrading it
Best ride to work ever - Create a game named "Half-Life" in 2nd building after upgrading it
The sky is not the limit - Create a game named "Star Citizen" after unlocking R&D lab
Welcome Chief - Create a game named "Halo" after unlocking R&D lab
Painting with nature - Create a game named "Okami" after unlocking R&D lab (Has to be on a Playsystem)
Inception - Create a Game Dev/Simulation game named "Game Dev Tycoon"
Admirer - Call your company "Greenheart Games"
Fan - Call your company "Activision" (or another known gaming company)
Unobtainium - Get 100M sales on a single game (Possibly the hardest, you can't use expansion packs)

Tips for Unobtainium;

SAVE BEFORE YOU DO THIS.
Get a lot of money (1000M or something) and develop a good AAA game, give it the best MARKETING and develop it around the G3 (M6)
Bring out a really good game (Average 9-10) and keep it on the MARKET even if it's not making profit.
Keep going to G3's and making your own game conventions to bring attention to it and do contract work to make EXTRA MONEY and just keep that up till you have it.




source:http://steamcommunity.com/

Thursday, 26 June 2014

TIPS FOR DEBUT GAME DEVELOPER


TIPS FOR DEBUT GAME DEVELOPER:

                    Everybody has a great idea to develop a new game,then they would have great dreams for their upcoming game with simple game concept.

At this stage

1.Take a paper and start writing about your idea for game,then elaborate the content of the game.

2.Draw the concept game play screen of your game.

3.Add spl.Buttons to the game inorder to navigate or control the game.

4.Insert any rules,interuption while playing game and set the time limit.

5.Draw different screens that the game can be.

6.Imagine like you are playing  game in the different screen shots(drawn).

7.Review your own game script once again then ask question that it will be an addict able game to certain age or all age people.

8.Once again correct the game creation script or rewrite it without changing the concept of your game.

9.Take a new paper then write down neatly about your game script,game play and finalize it.

10.Now just the pre-production work is over.Then get ready to start over the game development process.

11.In order to start the game development process,Choose the suitable game engine for your game script.

For example visit this site:http://www.gamasutra.com/blogs/MikoCharbonneau/20130222/187185/Choosing_the_Perfect_Game_Engine.php

12.After choosing the game engine,learn some tutorials and development tips from their own community page,If any doubts ask your queries in their forum page.

13.Create a notebook for writing some important notes for their game development,
which must contain some basic concepts in developing games.concepts may be like Raycasting,vector,line rendering,etc..

14.Write down the clean and rough flow chart for your developing game.It may also contain algorithm.

15.Prototype the game.If  this step is completed successfully then our developing journey is going is a safe manner.It is major part in developing your game,During prototyping your game you may feel that this won't be succeed due to lack of knowledge.But Don't loose your hope,just keep it learning and trying until your output is achieved.Don't expect the exact output of the game,It need not contain graphics but just the mechanics that how the game works.That is..  

16.The prototype game can be improved better by playing again and again,Since you can find many flaws
while playing,or you may change some mechanics in game since it may be boring.So the game is improved better step by step while developing the game.

17.Once the game mechanics is 100% successful then create graphical elements to attract the gamer,then sound which makes to feel it involved in game.

18.Release the beta version of the game,and listen to the feedback and response of the game among the people and friends.

19.Rectify and correct those reviews to satisfy the gamer's mind which needed to be liked by everyone.

20.Atlast you have done it with many hurdles on the way.You have achieved it,
 Release the game for play in public market and social media. :)